Kate finally managed to save Penny from the hungry shark. In this chapter, they both team up to find Keiko in a set of confusing rooms that are full of traps. Let’s see what happens!
Adventure Escape Mysteries – Trapmaker 3: Chapter 5
Start this off by taking the Allen Wrench from the ground. Then tap on the black and white tiles and you’ll get to another room. Use the Allen Wrench on that weird-looking table and get the Panels with Rectangle Cutouts. Grab the lightbulb and tap on the puzzle. You have to make it look like the pattern below.
Once the puzzle is solved, take the lightbulb inside. Go to the previous room and use the lightbulbs there. Also, get the Frame with Circle Cutouts using the Allen Wrench. Notice those letters on the wall; VYXWTU. Then, tap on the puzzle in the center of the room and make each card look like half of each letter shown above, like this:
Keiko is inside the container that just showed up. Fit the frame with circles to the black and white tiles. Go to the other room again and click on the locker on the ground. It requires a 3-digit code. Count the white tiles for each of the three frames in front of you, 4 5 2, that’s the code.
You’re not at Trapmaker’s dancing floor. You have to press all 4 buttons, but not at the same time. Follow the path shown below. At Kate’s 9th step, Kate and Penny will automatically go to the buttons.
Then:
The power is restored now. Check out the lightbulbs in the other room and change their colors to purple, blue and green just like the colors behind the Trapmaker. Notice that the eye will open. In order to solve the puzzle that will free Keiko, take a look at these:
Those hints are telling you to solve the puzzle like this:
Keiko will be safe..for a few seconds. Then all of them will be trapped inside another container. What a mess… Anyway, there’s the last puzzle to solve. You need to rearrange the lines so that the picture looks alright.